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Reviewing supertux
Reviewing supertux








reviewing supertux reviewing supertux

While SuperTux 2 mainly retains the same concept, new features were added and some were replaced. The fact that Tux could only go forward could also result in getting stuck on some levels because players didn’t gain enough speed to jump over a high obstacle.īut things changed quite a bit with the release of SuperTux 2. A similar feature, and a quite annoying one in my view, was the impossibility to go back in a level.

reviewing supertux

For the rest of the game, players had to help Tux jump from platform to platform in order to get to the next level. He could also get rid of the enemy by jumping on it. It featured a 2D setting where Tux had to bump his head into some bricks to collect coins or power-ups that would make him grow up and achieve the ability to shoot enemies. Looking at the concept, we see that SuperTux started, for the most part, as a clone ofSuper Mario Bros. So, SuperTux 2 is an enhancement of the first milestone of the game. When I’ll talk about SuperTux, I’ll be referring to the first phase of the game, which was released in 2003 and when I’ll talk about SuperTux 2, I’ll be referring to all that followed, which is basically the second milestone, released as a stable version in 2016. The game was originally created by Bill Kendrick, and it’s now currently developed by the SuperTux Development team. In fact, SuperTux is a still ongoing project, whose development was divided in milestones, each with its specific objectives. The title suggests that SuperTux 2 is the second game in a series, but it’s not a sequel. But today’s review is not about Super Mario Bros., but a so-called clone: SuperTux 2. This game goes a long way back and I think it was, and still is, so appreciated because it manages to entertain people despite its apparent simplicity. One of the most popular video game of all time is Super Mario Bros.










Reviewing supertux